I’m a visual designer and real-time animator working at the intersection of illustration, 3D animation, and game-engine technology.
My work blends strong artistic direction with technical workflows in Unreal Engine, After Effects, Blender, and MetaHuman, focusing on stylised worlds, expressive characters, and cinematic storytelling.
I’m currently pursuing a PhD in Real-Time Animation applied to Learning Technologies, exploring how interactive avatar-driven experiences can enhance engagement and education.
I’ve contributed to animation and VFX projects across film, education, and non-profit sectors - including festival-selected work and international presentations - while developing a multidisciplinary practice rooted in creativity, experimentation, and accessible design.
Recent highlights:
🎓 Educational real-time animation for NaariSamata (Unreal Engine)
🧠 Researcher & academic tutor with experience in design, animation and digital media
🎬 Everlight – VFX & Compositing (Copenhagen Night Terrors Festival 2024)
Researcher of Realtime Animation using Unreal Engine and Meta Human Creator by Epic.
Animator of Educational Content, Compositor, Motion Designer. Academic Tutor.
3D Animator for educational learning animated content in support of human rights.
Compositor, Generalist and Design team Manager.
Animation and Motion Design for Advertisement, Social Media Executive,
Web and Graphic Designer. I was responsible for the running and content of
the Faculty's Web and Social Media channels. I trained staff and students in
3D Modelling and Motion Design best practice.
Online Content Technical Advisor and Customer Educator
specialized in Web, Online Content and Apps technologies. Online
Content Translator (Italian and English), KPI, CMS and SEO
management.
Online Content Editor, Translator, KPI, CMS, and SEO management.